Kamis, 15 Agustus 2013

[Y293.Ebook] Ebook Raymie Nightingale, by Kate DiCamillo

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Raymie Nightingale, by Kate DiCamillo

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Raymie Nightingale, by Kate DiCamillo

A 2016 National Book Award Finalist!

Two-time Newbery Medalist Kate DiCamillo returns to her roots with a moving, masterful story of an unforgettable summer friendship.

Raymie Clarke has come to realize that everything, absolutely everything, depends on her. And she has a plan. If Raymie can win the Little Miss Central Florida Tire competition, then her father, who left town two days ago with a dental hygienist, will see Raymie's picture in the paper and (maybe) come home. To win, not only does Raymie have to do good deeds and learn how to twirl a baton; she also has to contend with the wispy, frequently fainting Louisiana Elefante, who has a show-business background, and the fiery, stubborn Beverly Tapinski, who’s determined to sabotage the contest. But as the competition approaches, loneliness, loss, and unanswerable questions draw the three girls into an unlikely friendship — and challenge each of them to come to the rescue in unexpected ways.

  • Sales Rank: #3274 in Books
  • Published on: 2016-04-12
  • Released on: 2016-04-12
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.06" h x .90" w x 5.75" l, 1.25 pounds
  • Binding: Hardcover
  • 272 pages

From School Library Journal
Gr 4-7-Raymie Clarke has a plan. Her father has run off with a dental hygienist without a word, but Raymie is certain that if she wins the Little Miss Central Florida Tire competition, her father will see her picture in the newspaper and return. To this end, she begins baton-twirling classes with two other girls, Louisiana Elefante and Beverly Tapinski. Both girls have their own reasons for entering the competition: Louisiana needs the prize money, and Beverly wants to sabotage the event. While they never actually learn to twirl, the classes are nevertheless invaluable because of the unlikely friendship the girls form. All three have lost people close to them, and each girl deals with her loss in different ways. With each small adventure, whether it's finding a lost book or rescuing a beloved pet, their friendship grows into an undeniable bond. In short, precisely crafted chapters, DiCamillo once again demonstrates her ability to create unique characters that touch readers' hearts. Raymie, in particular, is observant, thoughtful, and sensitive as she struggles to make sense of the world around her. Her story unfolds in uncomplicated prose, even as the themes explored are complex. Surrounded by the fully realized Louisiana and Beverly, not to mention the adults in her town, Raymie searches for meaning, a search that will resonate with readers. VERDICT Poignant, insightful, and ultimately uplifting.-Amanda Raklovits, Champaign Public Library, ILα(c) Copyright 2011. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Review
With its short, vibrant chapters and clear, gentle prose, this triumphant and necessary book conjures the enchantments of childhood without shying away from the fraught realities of abandonment, abuse and neglect…Twirling a baton requires flair and confidence, in addition to an understanding that the baton is always balanced just a tiny bit off-center. There is something wonderfully off-balance, too, about ¬DiCamillo’s storytelling. It allows her characters to sparkle and soar. DiCamillo has called this novel, based partly on her own fatherless Florida childhood, "the absolutely true story of my heart." What a beautiful and generous heart it is.
—The New York Times Book Review

As in her previous award-winning books, DiCamillo once again shows that life’s underlying sadnesses can also be studded with hope and humor, and does it in a way so true that children will understand it in their bones. And that’s why she’s Kate the Great.
—Booklist (starred review)

DiCamillo's third-person narrative is written in simple words, few exceeding three syllables, yet somehow such modest prose carries the weight of deep meditations on life, death, the soul, friendship, and the meaning of life without ever seeming heavy, and there's even a miracle to boot. Readers will approach the tense and dramatic conclusion and realize how much each word matters. Raymie may not find answers to why the world exists or how the world works, but she can hold onto friends and begin to see more clearly the world as it is...Once again, DiCamillo demonstrates the power of simple words in a beautiful and wise tale.
—Kirkus Reviews (starred review)

With extraordinary skill, two-time Newbery Medalist DiCamillo traces the girls’ growing trust in each other while using understated confessionals and subtly expressed yearnings to show how tragedies have affected each of them. The book culminates with a daring cat-rescue mission: fraught with adventure, danger, and a miracle or two, the escapade reveals how love and compassion can overcome even the highest hurdles.
—Publishers Weekly (starred review)

The girls don’t form an immediate bond, but their initial association of convenience eventually turns into a friendship of understanding and fierce loyalty. After christening the trio the Three Rancheros, Louisiana delivers these prescient words: "We’ll rescue each other." And in a beautifully layered set of adventures, they do. The limited third-person narration gives Raymie her distinctive voice and spot-on pre-adolescent perspective of a young girl trying to make sense of the world around her. Here DiCamillo returns—triumphantly—to her Winn-Dixie roots.
—The Horn Book (starred review)

In short, precisely crafted chapters, DiCamillo once again demonstrates her ability to create unique characters that touch readers’ hearts. Raymie, in particular, is observant, thoughtful, and sensitive as she struggles to make sense of the world around her. Her story unfolds in uncomplicated prose, even as the themes explored are complex. Surrounded by the fully realized Louisiana and Beverly, not to mention the adults in her town, Raymie searches for meaning, a search that will resonate with readers. Poignant, insightful, and ultimately uplifting.
—School Library Journal (starred review)

From start to finish, Raymie feels her soul alternately shrinking and expanding like an indecisive balloon as she and her new entourage navigate the waters of friendship and heartbreak, love and loss, life and death. Most of the characters in this fine, funny, meticulously crafted novel live life "wishing for things that are gone," but there's certainly no chance that Raymie's lovely and large soul will ever completely shrivel with a "Phhhhtttt."
—Shelf Awareness (starred review)

Although this story is fictional, DiCamillo describes it as the true story of her heart...DiCamillo does a wonderful job of allowing readers into the depths of Raymie’s feelings and even into her soul. By the end of the book, readers feel like Raymie, Beverly, and Louisiana are true and lasting friends of their own. It is truly a heart-filled and heartfelt book.
—VOYA

Fans will recognize DiCamillo's unique wry voice as it gives readers vivid images, dizzying ideas, humor, heart-wrenching emotions, and gorgeous, gorgeous language. You all have something to look forward to this April, I promise.
—Huffington Post

DiCamillo writes with her usual easygoing delicacy; the portray- als of the girls are swift, telling, and gentle, with elliptical hints at Beverly’s and especially Louisiana’s homelife challenges (lack of money clearly limits Louisiana’s diet)...While DiCamillo fans will certainly enjoy reading this on their own, it’s also excellent classroom material, encouraging kids to stretch their decoding—and also to realize that even if you don’t get the outcome you want, it’s still possible to find closure.
—Bulletin of the Center for Children's Books

It’s an inspired choice, for surely this coming-of-age story is a fairy tale for our times. The young damsels in distress test their courage and rescue one another; and the book closes not with a conventional "happily ever after" but with a shared vision of the world as vast and yet intimately connected.
—Washington Post

DiCamillo, who has just ended her tenure as the National Ambassador for Young People’s Literature, understands that children can handle the tough stuff in fiction–after all, they have to handle problems like divorce, grief, abuse and poverty in real life. And a book like this can help. As Raymie’s neighbor told her before dying, "If you were in a hole that was deep enough and if it was daylight and you looked up at the sky from the very deep hole, you could see stars even though it was the middle of the day." For children looking up from their own deep holes, the Three Rancheros could be those stars.
—TIME Magazine

Kate DiCamillo seems always to write with an understanding heart and a gentle archness of tone...As the summer progresses, the girls find poignant points of commonality and a surprising comradeship in this wistful, tender, funny novel for readers ages 10 and older.
—The Wall Street Journal

Raymie Nightingale is filled with humor, poignancy, and life-sized lessons. It is predictably unpredictable: a hallmark of DiCamillo’s brilliant writing.
—New York Journal of Books

…though this book is awash in personal tragedies, it’s not a downer. It’s tightly written and full of droll lines and, yes I admit it. It’s meaningful. But the meaning you cull from this book is going to be different for every single reader. Whip smart and infinitely readable, this is DiCamillo at her best.
—A Fuse #8 Production (blog)

"Raymie" is fast and fleet — a crystalline ode to childhood friendship that shines as brightly as anything that DiCamillo has written.
—Chicago Tribune

DiCamillo...wryly captures the adventure and confusion of childhood with a gut-wrenching lack of sentimentality and a razor-sharp wit.
—Star Tribune

Kate DiCamillo shines once again with her latest somewhat autobiographical children’s novel...Their adventures are fraught with conflict and humor, as they try to do good deeds, rescue animals, and even participate in some breaking and entering. Through their zany antics they realize some things are more important than winning a contest, and Raymie discovers happiness and friendship can exist despite unpleasant realities of life.
—School Library Connection

Kate DiCamillo is the author whose books I anticipate with the most delight. I read them over and over. In simple but elegant prose, with grace and great humor, she writes truthfully about the human experience but always with hope. Raymie Nightingale is beautiful, a celebration of life, as are all her books.
—Dean Koontz, bestselling author

Newbery winner DiCamillo at her best.
—People

"Modest" and "tour de force" don’t usually go together, but they perfectly describe this quirky but melancholy coming-of-age novel.
—San Francisco Chronicle

"Raymie Nightingale" is striking for its portrait of 10-year-old Raymie Clarke, who hopes to win the contest and push her father, who has abandoned the family, to come home.
—Orlando Sentinel

While Raymie Nightingale is written for a middle-grade audience, it is a moving novel that can be enjoyed by readers of all ages.
—Providence Journal

It is an expertly layered and beautifully crafted story with not a wasted word or moment. The characters are living, breathing humans in whose struggles the reader becomes invested. And it’s a novel that shimmers with hope at its close, even if that absent father never actually pulls through.
—Kirkus Reviews (blog)

Readers will once again be treated with a novel that is rich and important on multiple levels by the exceptional writer Kate DiCamillo.
—Books to Borrow...Books to Buy (Kendal A. Rautzhan column)

Everyone should read Raymie Nightingale by Kate DiCamillo. It’s a classic tale of friendship, which we can all relate to.
—On Our Minds (Scholastic blog)

DiCamillo's original, loveable characters bring with them a hint of magic and an abundance of humanity and humor.
—News-Gazette

Two-time Newbery Award-winning author Kate DiCamillo has crafted a unique and deeply appealing character in Raymie, and young readers will love watching her finally find a degree of peace.
—A Mighty Girl (blog)

Kate DiCamillo featured promoting summer reading
—Panorama Magazine

About the Author
Kate DiCamillo is one of America’s most beloved storytellers. She is the National Ambassador for Young People’s Literature and a two-time Newbery Medalist. Born in Philadelphia, she grew up in Florida and now lives in Minneapolis, where she faithfully writes two pages a day, five days a week.

Most helpful customer reviews

10 of 11 people found the following review helpful.
A hit and a miss...
By Good Books Only!
Kate is a master storyteller, that fact cannot be extricated from this latest novel. There are glorious moments of superb writing in this book, but there are just so few of them compared to her other works that it was a disappointment. The story is cute, and unlike other reviewers here, the quirkiness of the characters and setting and plot did not bother me as much as how clear it was that she did not have much of a story to tell. It felt forced, like she was searching for a storyline to convey some personal feelings, memories, experiences of loss, but that the story just would not develop or materialize, in depth or breadth. This happens, even to the best writers. The first, several, truncated chapters really needed to be reworked, as well. It was hard to not be bored, and I say that with such disappointment and surprise because this it Kate DiCamillo we're talking about!! No one compares to her in children's literature, and that remains true even with this review. This work would have been better condensed into a short story for kids, rather than strung out into a novel/novella. She didn't have enough material or story to make it work, it seems. Kate is a master at depicting emotion and universal truths and pains and joys in a unique way that kids can relate, and more important even...in a way that actually beguiles them. Yes, she uses a lot of quirk, but usually it works because the depth behind it is magical and redeeming. A little bit of that magic, that she is a master at creating, was present in a few spare places in this book, and I was THRILLED to come upon them, but sad to have read this story, overall. I wait for Kate's books, I always will. She's the best, and little girls will enjoy this book if they make if through the first several truncated chapters, and can invest a little bit in Raymie and what might happen to her and her friends. In the end though, the characters were a bit one dimensional, and very hard to wonder about, hard to care about, even harder to want to go back and keep reading after putting the book down for a while. Not every great author can bat a thousand all the time, of course not, not even Kate. This is the least compelling, in my opinion, of all her works, but compared to all other children's authors out there, Kate is still the one against whom they should be measured, every time. P.S. the cover art....Oh wow...that should not have been approved. The cover art for a children's book evokes and affects the story itself, there is no getting around that fact, nor should we try. I was shocked that this artwork was approved for a Kate DiCamillo story. The cover art always matters, as well it should.

2 of 2 people found the following review helpful.
A 70s Kid
By Jana
I really enjoyed this book. I was not too much older than these three girls in 1975. It took me on a memorable journey and caused me to reminiscence on my childhood. Growing up in the south and wanting to be a baton twirler. I loved the characters in this book so much - the positivity of Louisiana, the gruff exterior of Beverly although all she needed was a friend, and the little girl Raymie Nightingale who found that she can handle life going on and that she can be a big part of it. Totally loved this book! Another one by my all time favorite author.

2 of 2 people found the following review helpful.
Not her best effort...
By Savvy Sal
I love this writer, but was disappointed in this book. The quirky characters were a little too quirky and some of the plotting seems haphazard. I'm a huge fan of Because of Winn Dixie and so are my students. Rayme will definitely be on my classroom shelf this fall, but I won't do it as a read aloud, mostly because selfishly, I don't really want to read it again.

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Rabu, 14 Agustus 2013

[A752.Ebook] Free Ebook Designing Object-Oriented User Interfaces (Addison-Wesley Object Technology), by Dave Collins

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Designing Object-Oriented User Interfaces (Addison-Wesley Object Technology), by Dave Collins

Collins presents a principled approach to designing user interfaces for systems built on modern hardware and software platforms. In the text, Collins defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fits into the context of object-oriented development. Collins provides the reader with a single conceptual model, grounded in standard engineering practice, to guide both external and internal design of the user interface. The author's methodology, based on object-oriented principles, is consistent with other object-oriented methodologies for system and database design.

  • Sales Rank: #2101548 in Books
  • Brand: Brand: Benjamin-Cummings
  • Published on: 1995-01-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.30" h x 1.40" w x 7.00" l, 2.08 pounds
  • Binding: Paperback
  • 590 pages
Features
  • Used Book in Good Condition

From the Inside Flap

Designing Object-Oriented User Interfaces presents a principled approach to developing user interfaces for modern hardware and software platforms. It defines what an object-oriented user interface is, and provides a methodology for designing the visible interface and its underlying software. The principles and practices presented here are based on development experience and academic research. The book is intended for both working developers and for students and teachers in academic and industrial settings.

Object-orientation reflects the way people --including end users and system developers-- perceive, think, and act. The foundation for this book is the idea that the same set of object-oriented principles can be applied to end user interfaces and to the internal system structures that implement them. This results in a user interface design methodology that fits seamlessly into object-oriented design and development processes for entire systems.

Design, if it is meaningful, occurs in the context of development (even for students, exercises must assess how the design will function when it is built). To get the most out of this book, it is important to go beyond it and do real designs. Start with tasks that people do, sketch designs for interfaces, implement the sketches, and show the results to potential users. Designers are often surprised by how hard it is to implement simple ideas, and by the way users respond to them. This surprise factor never goes away; becoming comfortable with it is a sign of maturity as a user interface designer.

The same thing goes for this book, I have tested the principles and practices in my own projects and by analyzing their use in other projects large and small. Nevertheless, I am sure there are still surprises in store, and lessons to be learned, I invite your comments and suggestions about any aspect of the book, particularly its applicability to development projects you are involved in. Comments can be sent by electronic mail to dcollins@acm.org, or by post to P.O. Box 24, Pleasantville, NY 10570, USA.Background

Though I was not aware of it at the time, the motivation for this book probably came in 1984 when I first saw an Apple Macintosh computer. I was already a user of graphics systems, but the idea of a computer on which everything was done by manipulating visible images was novel, and profoundly appealing.

Conscious work started in early 1988, when my colleague, Chamond Liu, was putting together a conference on object-oriented systems (held at the IBM Education Center at Thornwood, New York). I was interested both in object-oriented programming languages and in the usability of human-computer interfaces, and Chamond asked me to chair a session on object-oriented user interfaces. He also asked me to make a presentation dealing with the connection (or lack of connection) between the principles of objects, classes, and inheritance as applied to programming languages, and analogous principles applied to the external behavior of user interfaces.

Chamond's request started me on a long journey. As I digested literature from areas as diverse as computer architecture and cognitive psychology, connections became apparent not only between user interfaces and programming, but between systems and methods used to develop them. These connections were manifest in the construction of many significant object-oriented systems, as described by the people who had designed and built them. Since then, my understanding of the connections has been deepened by experience as both developer and user of systems with object-oriented user interfaces.

Starting with my talk at the conference in November of 1988, discussion and presentation of the ideas went on through many tutorials and short courses on aspects of object-oriented user interfaces. Talking with designers and implementors who attended these helped to confirm the basic ideas, and expanded my understanding in areas where I lacked personal experience.

There is now a large body of ideas and methods for object-oriented user interface design. I think it is fair to say that a consensus exists on at least the broad outline of a methodology. By 1992 I felt that making these ideas and methods available within a coherent development framework would advance the practice of design, and the result is this book.Production

This book was produced in camera-ready form from a manuscript written in Microsoft Word and FrameMaker, running on Microsoft Windows. It is set in fonts from the TrueType Lucida family. Screen images and halftone art were processed with ImagePals, from Ulead Systems. Line art was prepared with CorelDraw, from Corel. Application examples done specifically for the book were coded with Smalltalk/V from Digitalk, ParcPlace Smalltalk, and Borland C++.

The availability of tools allowing an author to produce a book, with all its text and artwork, is a remarkable example of what computers can do, and part of a revolution as profound as what followed the invention of moveable type in the 16th century. I thank the developers of the products that allowed me to accomplish this feat, and encourage them to make it easier in the future.Acknowledgments

A book as broad as this synthesizes the work of many people. Ideas have come from published papers, presentations, conversations, and user interface implementations in products and research prototypes. Specific ideas that I have used are acknowledged in the text. In addition, many people have contributed to my general understanding of the field and opened my eyes to possibilities for user interface designs. Though I take full responsibility for any deficiencies in this book, its value could not have been achieved without those people.

The first twenty years of my career in the computer industry were spent in daily contact with customers and end users of computers. I owe my first debt to them, for teaching me things about the experience of human-computer interaction that I could not have learned in any other way.

I have given courses and tutorials based on this material to people from many disciplines and with varying amounts of background knowledge. I thank all the students in those courses for their patience and their feedback. Students pointing out problems based on their experiences led to many improvements in the ideas and methods.

Developing a curriculum in software usability for IBM over the period 1988-1992 provided the opportunity to hear ideas from leading people in the field of user interface design. Contact with people like Bill Buxton, Charles Irby, Ted Nelson, Ben Shneiderman, Edward Tufte, and many others was both educational and inspiring. I am grateful for the support of the human factors community within IBM during that same period. People too numerous to mention gave up their time to help me understand how human factors could be applied in development. Walter Baker, John Bennett, John Gould, Dick Granda, Richard Halstead-Nussloch, and Ron Shapiro were particularly generous. The information development and graphic design communities in IBM also helped me to understand the role of those disciplines in user interface design and development.

Managers and colleagues at the IBM Systems Research Education Center and at the User Interface Institute of IBM Research were consistently helpful and supportive. Chamond Liu, as mentioned above, provided the key idea that got me started. Bob Mack encouraged both the book and the research behind many of the ideas about implementation. Many others provided helpful ideas and encouragement.

Thanks to Dan Joraanstad, of Benjamin Cummings, and Grady Booch, series editor for the Object-Oriented Software Engineering series, for encouraging the book at its inception. Thanks also to Tim Cox, Ari Davidow, Ray Kanarr, Laura Cheu, Melissa Standen, Lisa Jahred, and others at Benjamin/Cummings for keeping it on track as we went along.

The following people provided concrete help while the book was being written, in the form of discussions or reviews of chapter drafts: Walter Baker, Steve Berczuk, Katherine Betz, Grady Booch, Steve Goetze, Reza Jalili, Chamond Liu, Bob Mack, Linn Marks, Brad A. Myers, Steve Otto, Jim Poretta, James Purtilo, Mary Beth Rosson, Kenneth S. Rubin, Drasko Sotirovski, George Vanecek, Mark Wilkes, and Kirk Wolf. Their feedback improved both the content and style of the book.

Thanks most of all to Linn Marks. She has given me a steady stream of visual design ideas for user interfaces and for the book itself. Many ideas here were generated or sharpened in the course of long discussions on the art and science of design. She also provided the constant encouragement I needed to persevere through the period of more than a year, while I struggled to get these ideas down on paper in the form in which you now see them. 080535350XP04062001

From the Back Cover

Collins presents a principled approach to designing user interfaces for systems built on modern hardware and software platforms. In the text, Collins defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fits into the context of object-oriented development. Collins provides the reader with a single conceptual model, grounded in standard engineering practice, to guide both external and internal design of the user interface. The author's methodology, based on object-oriented principles, is consistent with other object-oriented methodologies for system and database design.

  • Delivers a clear definition of "object-oriented" user interface consistent with other OO paradigms and contexts
  • Draws on many diverse fields such as software engineering, cognitive psychology, human factors, and graphic design
  • Covers the design of the visible interface and the software that implements it
  • Describes object-oriented implementation architectures which flow naturally from the user interface
  • Provides examples in C++ and Smalltalk to illustrate the implementation of object-oriented user interfaces


  • 080535350XB04062001

    Excerpt. © Reprinted by permission. All rights reserved.

    Designing Object-Oriented User Interfaces presents a principled approach to developing user interfaces for modern hardware and software platforms. It defines what an object-oriented user interface is, and provides a methodology for designing the visible interface and its underlying software. The principles and practices presented here are based on development experience and academic research. The book is intended for both working developers and for students and teachers in academic and industrial settings.

    Object-orientation reflects the way people --including end users and system developers-- perceive, think, and act. The foundation for this book is the idea that the same set of object-oriented principles can be applied to end user interfaces and to the internal system structures that implement them. This results in a user interface design methodology that fits seamlessly into object-oriented design and development processes for entire systems.

    Design, if it is meaningful, occurs in the context of development (even for students, exercises must assess how the design will function when it is built). To get the most out of this book, it is important to go beyond it and do real designs. Start with tasks that people do, sketch designs for interfaces, implement the sketches, and show the results to potential users. Designers are often surprised by how hard it is to implement simple ideas, and by the way users respond to them. This surprise factor never goes away; becoming comfortable with it is a sign of maturity as a user interface designer.

    The same thing goes for this book, I have tested the principles and practices in my own projects and by analyzing their use in other projects large and small. Nevertheless, I am sure there are still surprises in store, and lessons to be learned, I invite your comments and suggestions about any aspect of the book, particularly its applicability to development projects you are involved in. Comments can be sent by electronic mail to dcollins@acm.org, or by post to P.O. Box 24, Pleasantville, NY 10570, USA.

    Background

    Though I was not aware of it at the time, the motivation for this book probably came in 1984 when I first saw an Apple Macintosh computer. I was already a user of graphics systems, but the idea of a computer on which everything was done by manipulating visible images was novel, and profoundly appealing.

    Conscious work started in early 1988, when my colleague, Chamond Liu, was putting together a conference on object-oriented systems (held at the IBM Education Center at Thornwood, New York). I was interested both in object-oriented programming languages and in the usability of human-computer interfaces, and Chamond asked me to chair a session on object-oriented user interfaces. He also asked me to make a presentation dealing with the connection (or lack of connection) between the principles of objects, classes, and inheritance as applied to programming languages, and analogous principles applied to the external behavior of user interfaces.

    Chamond's request started me on a long journey. As I digested literature from areas as diverse as computer architecture and cognitive psychology, connections became apparent not only between user interfaces and programming, but between systems and methods used to develop them. These connections were manifest in the construction of many significant object-oriented systems, as described by the people who had designed and built them. Since then, my understanding of the connections has been deepened by experience as both developer and user of systems with object-oriented user interfaces.

    Starting with my talk at the conference in November of 1988, discussion and presentation of the ideas went on through many tutorials and short courses on aspects of object-oriented user interfaces. Talking with designers and implementors who attended these helped to confirm the basic ideas, and expanded my understanding in areas where I lacked personal experience.

    There is now a large body of ideas and methods for object-oriented user interface design. I think it is fair to say that a consensus exists on at least the broad outline of a methodology. By 1992 I felt that making these ideas and methods available within a coherent development framework would advance the practice of design, and the result is this book.

    Production

    This book was produced in camera-ready form from a manuscript written in Microsoft Word and FrameMaker, running on Microsoft Windows. It is set in fonts from the TrueType Lucida family. Screen images and halftone art were processed with ImagePals, from Ulead Systems. Line art was prepared with CorelDraw, from Corel. Application examples done specifically for the book were coded with Smalltalk/V from Digitalk, ParcPlace Smalltalk, and Borland C++.

    The availability of tools allowing an author to produce a book, with all its text and artwork, is a remarkable example of what computers can do, and part of a revolution as profound as what followed the invention of moveable type in the 16th century. I thank the developers of the products that allowed me to accomplish this feat, and encourage them to make it easier in the future.

    Acknowledgments

    A book as broad as this synthesizes the work of many people. Ideas have come from published papers, presentations, conversations, and user interface implementations in products and research prototypes. Specific ideas that I have used are acknowledged in the text. In addition, many people have contributed to my general understanding of the field and opened my eyes to possibilities for user interface designs. Though I take full responsibility for any deficiencies in this book, its value could not have been achieved without those people.

    The first twenty years of my career in the computer industry were spent in daily contact with customers and end users of computers. I owe my first debt to them, for teaching me things about the experience of human-computer interaction that I could not have learned in any other way.

    I have given courses and tutorials based on this material to people from many disciplines and with varying amounts of background knowledge. I thank all the students in those courses for their patience and their feedback. Students pointing out problems based on their experiences led to many improvements in the ideas and methods.

    Developing a curriculum in software usability for IBM over the period 1988-1992 provided the opportunity to hear ideas from leading people in the field of user interface design. Contact with people like Bill Buxton, Charles Irby, Ted Nelson, Ben Shneiderman, Edward Tufte, and many others was both educational and inspiring. I am grateful for the support of the human factors community within IBM during that same period. People too numerous to mention gave up their time to help me understand how human factors could be applied in development. Walter Baker, John Bennett, John Gould, Dick Granda, Richard Halstead-Nussloch, and Ron Shapiro were particularly generous. The information development and graphic design communities in IBM also helped me to understand the role of those disciplines in user interface design and development.

    Managers and colleagues at the IBM Systems Research Education Center and at the User Interface Institute of IBM Research were consistently helpful and supportive. Chamond Liu, as mentioned above, provided the key idea that got me started. Bob Mack encouraged both the book and the research behind many of the ideas about implementation. Many others provided helpful ideas and encouragement.

    Thanks to Dan Joraanstad, of Benjamin Cummings, and Grady Booch, series editor for the Object-Oriented Software Engineering series, for encouraging the book at its inception. Thanks also to Tim Cox, Ari Davidow, Ray Kanarr, Laura Cheu, Melissa Standen, Lisa Jahred, and others at Benjamin/Cummings for keeping it on track as we went along.

    The following people provided concrete help while the book was being written, in the form of discussions or reviews of chapter drafts: Walter Baker, Steve Berczuk, Katherine Betz, Grady Booch, Steve Goetze, Reza Jalili, Chamond Liu, Bob Mack, Linn Marks, Brad A. Myers, Steve Otto, Jim Poretta, James Purtilo, Mary Beth Rosson, Kenneth S. Rubin, Drasko Sotirovski, George Vanecek, Mark Wilkes, and Kirk Wolf. Their feedback improved both the content and style of the book.

    Thanks most of all to Linn Marks. She has given me a steady stream of visual design ideas for user interfaces and for the book itself. Many ideas here were generated or sharpened in the course of long discussions on the art and science of design. She also provided the constant encouragement I needed to persevere through the period of more than a year, while I struggled to get these ideas down on paper in the form in which you now see them.



    080535350XP04062001

    Most helpful customer reviews

    5 of 5 people found the following review helpful.
    Essential reading for all developing computer applications
    By A Customer
    Collins cuts right to the quick on this often misunderstood topic. Project manager thru programmer will profit from having this on their desk. It you remember COBOL, FORTRAN and PL/1, then this sbook is syour key to understanding the "new age" of object orientness. Incredibly concise, crystal clear discussions of all the important issues.

    8 of 10 people found the following review helpful.
    Good book if you can read it
    By John Margaglione
    The author of this book has obviously spend a great deal of time in academia -- much to his detriment. The book reads like a college-level psychology textbook, complete with references to the myriad other people upon whom his work is drawn.

    For example, the author is not content to just define a term and move on. Instead, he reviews the entire history of the term, what other people have thought about the term, and then summarizes all of the thoughts. Geez, there are even examples at the end of each chapter.

    If my review is hard to read, I blame it on the fact that I have been reading this book for the past hour.

    But, if you can get past the pedantic writing style, you will find a good deal of useful information. The concept of object-oriented user interfaces is often misinterpreted and/or mis-implemented. There is a detailed history of the object-oriented GUI, and good discussions on the human factors that lead to good GUI designs.

    One note is that the book was published in 1995, so brace yourself for lots of examples from the leading GUI of that time: Windows 3.1! Windows NT is only mentioned as 'Cairo'. But as is true of many design models, the age of the book really has no relevance.

    2 of 2 people found the following review helpful.
    One of the rare books that addresses OO style GUI design
    By tdayton@acm.org
    This excellent book is one of a mere few books that thoroughly and competently addresses object-oriented (OO) style of graphical user interface (GUI) design. Note that OO GUI *style* is entirely independent of whether the GUI is implemented with OO technology. A strength of this book is its comprehensibility by programmers, in addition to GUI designers.
    Here are two other essential ones: Design Guide for Multiplatform Graphical User Interfaces (LP R13, Issue 3, by McFarland & Dayton, 1995, Piscataway, NJ: Bellcore), and Object-Oriented Interface Design: IBM Common User Access guidelines (by IBM, Carmel, IN: Que Corp.)
    Here's a merely fair quality but essential one: The Windows guidelines for software design. (by Microsoft, 1995, Redmond, WA: Microsoft Press).

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    Rabu, 07 Agustus 2013

    [J816.Ebook] Download Using Communication Theory: An Introduction to Planned Communication, by Sven Windahl, Benno Signitzer, Jean T Olson

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    "Using Communication Theory was a rarity in bridging the gap between ideas and practice. It was itself a model of good communication and in its second, revised edition, it is still a most reliable and accessible guide to the lessons that communication theory and research offer to practitioners, especially in planning for change."

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    Showing how theories relate directly to the planning and experience of effective communication, Using Communication Theory - 2nd Edition provides indispensable insights into the practical nature of communication theory. In today’s landscape of communication overload, this book remains an essential, authoritative guide for both students and practitioners.

    • Sales Rank: #1967859 in eBooks
    • Published on: 2008-11-18
    • Released on: 2012-08-14
    • Format: Kindle eBook

    Review
    Using Communication Theory was a rarity in bridging the gap between ideas and practice. It was itself a model of good communication and in its second, revised edition, it is still a most reliable and accessible guide to the lessons that communication theory and research offer to practitioners, especially in planning for change.

    (Denis McQuail)

    Using Communication Theory has became a classic in the education of communication. It is the comprehensive and self-evident source for theories and models, forming the base for the study of professions requiring communication planning. (Larsåke Larsson)

    Most helpful customer reviews

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    Selasa, 06 Agustus 2013

    [B947.Ebook] Download True Country, by Kim Scott

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    True Country, by Kim Scott

    Billy is drifting, looking for a place to land. A young school teacher, he arrives in Australia's remote far north in search of his own history, his Aboriginality, and his future. He finds himself in a region of abundance and beauty but also of conflict, dispossession and dislocation. On the desperate frontier between cultures, Billy must find his place of belonging.

    • Published on: 2012-12-28
    • Released on: 2012-12-28
    • Format: Large Print
    • Original language: English
    • Dimensions: 10.00" h x .79" w x 7.75" l,
    • Binding: Paperback
    • 348 pages

    Review
    "A superb novel, original in conception and wonderfully evocative."  —Australian

    "This vital, often lyrical and always uncompromising novel marks an impressive debut."  —Australian Book Review

    "A timeless Australian novel . . . Rich in language, and ultimately uplifting, True Country explores issues of cultural heritage and identity that are [still] relevant today."  —West Australian, Perth

    About the Author
    Kim Scott was born in 1957 and grew up on the south coast of Western Australia. He began writing for publication when he became a teacher of English and his first novel, True Country, was published in 1993 by Fremantle Press. His novel Benang: from the Heart won the 2000 Miles Franklin Award. He has had poetry and short stories published in a number of anthologies and now lives in Fremantle with his wife and two children.

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    2 of 2 people found the following review helpful.
    wonderful insights
    By Bjerkana
    This book really brings to life the issues we hear all the time on the news but with a warmth and heart which grabs you. The people inhabiting Kim's pages are living and breathing and, despite involvement in domestic violence, petrol sniffing, drinking and other behaviours we like to condemn, it's easy to love and care about his characters. Kim moves easily between the perceptions of the white and aboriginal characters and takes you along with him. I found this book totally absorbing and engaging and can't wait to read more from this author.

    0 of 0 people found the following review helpful.
    compelling but sad
    By Jonathan Borwein
    This book traces the separation of two peoples within one community. In the end there are some who can understand and really appreciate those two communities. Racism needs to be replaced by an understanding of differences between people. The story underscores how lack of self respect leads to to violence and unproductive lives. The similarly unproductive overview of government bodies past and present resonates in both this volume and Kim Scott's other book Benang.

    0 of 0 people found the following review helpful.
    Beautifully written
    By fred smith
    This book gives insight into life in a remote Aboriginal community. It is beautifully written, the characters and their lives are described in a lyrical, poetic voice. Though the community is beset by many destructive problems it's not depressing but a great read. A must for new teachers in remote schools

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